I put up a video tutorial that shows how I set up my favorite 3d modeling application, formZ, for building models efficiently. It's a quick video but these are definitely some things you should look at doing if you're interested in using the software out of
Part 3 of my video tutorial series on using geometry as emitter lights in Maxwell Render and formZ is up on the Method visitor's blog. This one covers the following techniques: * set up and adjust incandescent lights * set up neon lights * apply emitter materials to objects * use Maxwell
The second piece of my 3 part series on emitter lights in Maxwell Render is up on the visitor's blog at Method. It's 8 minutes of video that shows you how to control interior lighting in your 3d environments in a different way than placing normal
HDRI BACKGROUNDS AND REFLECTIONS IN FORMZ AND MAXWELL RENDER I've posted a new video tutorial on Method that shows how to use High Dynamic Range Images (HDRI) for backgrounds and reflections in the Maxwell Render plugin for formZ, my current favorite combo for 3d modeling and rendering.
My latest video tutorial is up on Method, and in it I show you how to remove extra crap like dust, scratches, paper texture, and just generally how to clean up a scanned image to make it look better using a few tools in Photoshop. I can almost guarantee there&
I've posted a new, quick video tutorial to Method for a rather unknown tool in Photoshop that'll get your images properly straightened out if they are even slightly off-kilter. We'll get all those images aligned, even if it takes us the rest of our