Unity, the world’s leading platform for creating and growing real-time 3D (RT3D) content, announced today the launch of its beta program for visionOS that includes access to Unity PolySpatial. Featuring integration with the Unity editor, creators can build experiences that run in visionOS, and leverage the amazing features of Apple Vision Pro. By combining Unity’s new PolySpatial technology with Apple’s RealityKit-managed app rendering, content created in Unity will have a unified look and feel, alongside other apps in visionOS. And Unity has worked closely with Apple to offer support for visionOS and PolySpatial, so users can experience their favorite Unity apps on day one in all new spatial environments made possible by Apple Vision Pro. Developers interested in signing up for the beta can visit www.unity.com/spatial.
Read the entire press release here.
There is already momentum building in what is probably my favorite pre-release product announcement of the year—the Apple Vision Pro and visionOS—for a product that won't arrive until some time next year. This looks to be a deep partnership between Unity and Apple, and with the developer tools already at the level of maturity they are, I expect the initial launch to be a big deal even with the pro pricing level set for the device. Being an architect I can't wait for the era of spatial computing to become a new way to drive immersive design and experiences.